Super Mario Sunshine
Gary RichesUpdated
- v0.10.0
- 20 MB
- GPL-3.0
- zip
Super Mario Sunshine (GameCube) for PlayStation 5: a homebrew port of chasem-dev's sms-pc-port on the PS5 OpenGL SDK, 4K at 60 fps. Bring your own disc image.
Release notes
Super Mario Sunshine on the PS5, built on sms-pc-port by chasem-dev, whose work this is. Please star and support that project.
This is still an early release and is not fully tested. Only the start of the game has been played on a PS5. Keep a copy of your save.
What's new
- Ready to play. Download the zip, copy the
PPSA99312folder to the console and add your disc image. Nothing to build. - The HD texture pack goes in as published. Unpack the UHD pack and the HD extras into
mods/textures/. The console halves images over 3072 pixels the first time each one is used and keeps the result, so the first visit to an area loads a little slower (Delfino Plaza: 9 seconds the first time, about 6 after) and every visit after that is quick.
What you need
- A PS5 that runs homebrew (etaHEN, ShadowMountPlus, an FTP server)
- Your own disc image of the game: North America,
GMSE01revision 0, as.iso,.gcmor.ciso
How to install
- Download and unzip
Sunshine-PS5-v0.10.0.zip - Copy the
PPSA99312folder into/data/homebrew/on the console - Copy your disc image into that folder, beside
eboot.bin - Optional: the HD textures, as the README describes
Updating: copy the new PPSA99312 folder over the old one. Your saves, settings, disc image and texture packs are left alone.
What is not in it
- No game data. The title reads everything from your disc image.
- No texture packs; they belong to their authors and are downloaded from them.
Known problems
- Only the start of the game has been played
- Bianco Hills has not yet been played with the console doing the texture halving itself
- A save state loads exactly only in the release that saved it; in a newer one it puts Mario back where he was and keeps your progress, but the level starts afresh
Written by Gary Riches for v0.10.0. Read the full notes on GitHub
Comments
Safety
- Stays in the sandbox
- Built by the developer
The scan found no way for this app to reach beyond its own files: no payload, no connection to the payload loader, no request to a jailbreak service.
The developer built and uploaded this file by hand. Nothing ties it to the published source.
From an automatic scan of the release file, which is read and never run. It can miss things: it is not a guarantee. How the scan works
Install
Read the release notes and the project's documentation first. Some apps need extra setup, such as a payload, configuration or additional files, and the developer's instructions take precedence over the general steps below.
- Download
Sunshine-PS5-v0.10.0.zipand extract it on your computer. - Copy the extracted
PPSA99312/folder to/data/homebrew/on your PS5, for example over FTP. - A loader such as ShadowMountPlus picks it up. Launch Super Mario Sunshine from the home screen.
Verify
This listing is pinned to one exact file. sha256sum Sunshine-PS5-v0.10.0.zip must print:
854c4a5d853ffb4e1061f76afd3bba2dd6cca0daa09ffe6dfadc38271042bb99This app and its content are the responsibility of its developer, Gary Riches. Homebrew runs with elevated access on a jailbroken console; install only what you trust.
Source
griches/PS5_SunshineRelease v0.10.0
Details
- Title ID
- PPSA99312
- Category
- Console game ports
- Version
- 0.10.0
- Format
- ZIP folder
- License
- GPL-3.0
- File
- Sunshine-PS5-v0.10.0.zip
- Updated

No comments yet. Write the first one on GitHub.
Comment on GitHub