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PS5X360

BrinooTkUpdated

  • v1.0.2
  • 82 MB
  • MIT
  • zip

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Experimental Xbox 360 emulator for PlayStation 5, built on Xenia Canary with native audio, DualSense input and RADV Vulkan graphics.

Release notes

PS5X360 v1.0.2

Online play now gets past the start on the PS5, the emulator speaks every language it lists, a dark theme, a Windows app that installs DLC and title updates over the network, and the Helper 1.3.0. Compatibility keeps improving, but results depend on the game, firmware and homebrew setup.

Online play (experimental)

Turn it on in the home screen's Online channel ("Online: LIGADO"). Use the game's Xbox LIVE menu to play with people far away: System Link only finds games on your own home network.

  • Requests to the Xenia server no longer hang. Closing each request took 55 seconds on the PS5 (the console ignored "do not wait" on its sockets), so games gave up with "Cannot reach API server". It now takes under a second.
  • Call of Duty: Modern Warfare 2 no longer stays on a black screen at start with online on. A request sent without data made the network library wait for keyboard input that never comes on a console. MW2 now reaches its menu and searches Xbox LIVE matches through the Xenia server.
  • Requests to the server have time limits (10 s to connect, 30 s in all), so a server that does not answer can no longer freeze a game, and each request is written to the game's log with its result and time.
  • Games' own non-blocking sockets now really do not wait on the PS5.
  • Router ports: the PS5 does not let programs use ports below 1024, so a game's port 1000 is opened as 11000 on the console. The automatic router request (UPnP) now asks for the game's port towards the real one (1000 to 11000). Many routers refuse ports below 1024 that way (UPnP error code 501 in the log); then add the forwarding rules by hand on the router, UDP, to your PS5's address: 1000 to 11000, 1001 to 11001, 1013 to 11013 (MW2's; the log's XSocket::Bind lines show each game's).

Written by BrinooTk for v1.0.2. Read the full notes on GitHub

Comments

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Safety

  • Leaves the sandbox
  • 1 helper(s) not reviewed
  • Built by the developer

This app can get full access to the console, usually to read and write files outside its own folder. Install it only if you trust its developer.

It ships 1 helper program(s) that run outside the sandbox; 1 of them the catalog's maintainers have not read.

The developer built and uploaded this file by hand. Nothing ties it to the published source.

From an automatic scan of the release file, which is read and never run. It can miss things: it is not a guarantee. How the scan works

Install

Read the release notes and the project's documentation first. Some apps need extra setup, such as a payload, configuration or additional files, and the developer's instructions take precedence over the general steps below.

  1. Download PPSA50011.zip and extract it on your computer.
  2. Copy the extracted PPSA50011/ folder to /data/homebrew/ on your PS5, for example over FTP.
  3. A loader such as ShadowMountPlus picks it up. Launch PS5X360 from the home screen.

Verify

This listing is pinned to one exact file. sha256sum PPSA50011.zip must print:

230359c2638f99add3972147e1690e62d8984a37c00181501680bdda7c1096c8

This app and its content are the responsibility of its developer, BrinooTk. Homebrew runs with elevated access on a jailbroken console; install only what you trust.

Source

BrinooTk/PS5X360Release v1.0.2

Details

Title ID
PPSA50011
Category
Emulators
Version
v1.0.2
Format
ZIP folder
License
MIT
File
PPSA50011.zip
Updated